monster train

πŸ“Ί Aseprite
πŸ“ 50 x 40
🎨 16 colours
πŸŽ₯ 4 x 240ms (double for effects)

An animated demake of some Monster Train (1 & 2) sprites to try having a unified art style between the two games.

flight rising

πŸ“Ί Aseprite
πŸ“ ~ 50 x 40 (variable)
🎨 16 colours
πŸŽ₯ variable

Animated Flight Rising dragon sprites of various breeds.

world of fire emblem

πŸ“Ί Aseprite
πŸ“ 32 x 32
🎨 GBA FE (set 16 colours) / N/A
πŸŽ₯ 500ms > 50ms > 500ms > 50ms / 900ms > 150ms > 150ms > 150ms

Pixel art versions of my World of Warcraft characters in the style of pixel-era Fire Emblem map sprites. Some are faithful to the original restrictions and others just try capturing the vibe.

GBA-era

Inspired

pokΓ©mon sprites

πŸ“Ί Aseprite
πŸ“ 40 x 40 / 48 x 48 / 56 x 56
🎨 Gameboy (set 4 colours)

Every now and then, I build a little creature out of LEGO bricks and keep it as company on my desk while disassembling the one that came before it. I immortalise these creations by adapting them to pixel-era PokΓ©mon sprites.

Generation 1

Sharvie

Circhit

final fantasy xiv

πŸ“Ί Aseprite
πŸ“ 16 x 16

A reimagining of Final Fantasy XIV’s skill icons in a pixel format.

minecraft modpacks

πŸ“Ί Aseprite
πŸ“ variable (items 16 x 16)

A pixel art texture overhaul of several existing Minecraft mods.

miscellaneous


The rest that is worth showcasing. Thanks for scrolling all the way down!