Various pieces or collections of pixel art unrelated to game development. They’re still cool, though!
🎨: Aseprite | |
2025
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(here and there) 🕓
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An animated demake of some Monster Train (1 & 2) sprites to try having a unified art style between the two games. Limited to 16 colours per sprite, eight frames of animation with a 120ms delay between frames.
🎨: Aseprite | |
2025
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(here and there) 🕓
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Animated Flight Rising dragon sprites of various breeds. No limitations on colours due to skins and apparel (lower count is still preferred), and animation timing.
🎨: Aseprite | |
2025
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(here and there) 🕓
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Pixel art versions of my World of Warcraft characters in the style of 3DS-era Fire Emblem map sprites. Just like in the source material, the animations consist of a main frame lingering for some time before a quick “idle” sequence.
🎨: Aseprite | |
2024
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(here and there) 🕓
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A pixel art texture overhaul of several existing Minecraft mods.
🎨: Aseprite | |
2024 – 2025
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(here and there) 🕓
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A reimagining of Final Fantasy XIV’s skill icons in a 16x16 pixel art format.